Most spells in DnD are sufficiently straightforward that they don’t need much scrutiny. But sometimes a spell does more than you might think, or you just might need a little bit of extra help to get your head around how it works.
Cantrips
Level 1 Spells
Level 2 Spells
Level 3 Spells
- Animate Dead
- Conjure Animals
- Glyph of Warding
- Major Image
- Summon Fey
- Summon Lesser Demons
- Summon Shadowspawn
- Summon Undead
Level 4 Spells
- Conjure Minor Elementals
- Conjure Woodland Beings
- Find Greater Steed
- Polymorph
- Summon Aberration
- Summon Construct
- Summon Elemental
- Summon Greater Demon
Level 5 Spells
- Conjure Elemental
- Danse Macabre
- Infernal Calling
- Planar Binding
- Summon Celestial
- Summon Draconic Spirit
Level 6 Spells
Level 7 Spells
Level 8 Spells
Level 9 Spells
Larger Articles About Spells
We address many individual spells alongside other, similar spells in longer articles which present those spells in a broader context.
- Practical Guide to Animating the Dead
- Practical Guide to Illusions
- Practical Guide to Prestidigitation and Similar Cantrips
- Practical Guide to True Polymorph and Shapechange
- Practical Guide to Summoning Spells