While feats are technically an optional rule, few groups play without them as they offer an additional way to add some mechanical fun to a character. If your group is using feats, you’ll typically select a feat in place of taking an Ability Score Increase.

The feats listed below are usually covered in an article which addresses multiple feats because it is often helpful to consider on feat in the context of other, similar options.

The list below is not comprehensive. For the full list and the text of each feat, please see DnDBeyond.


Supporting Articles

Some of the feats listed above are addressed as part of a larger article addressing multiple because it often makes more sense to examine an individual feat in the context of toher options.

Feats by Class

Feats don’t appeal to every class equally. For specific advice for your class, see the Feats section of our class handbooks.