A collection of system-agnostic articles for Gamemasters.
Establishing initial character relations during character creation.
Understanding how players view the game and how to engage them in your game.
A brief survey to establish the feel and play-style of your campaign.
A pen-and-paper solution for generating detailed random dungeons based on content from the 3.5 4th Edition Dungeons and Dragons Dungeon Master’s Guides.
A comprehensive guide to building a setting for your game.