Last Updated: March 16, 2022
The newest version of DnD, 5e is a throwback to the best bits of AD&D 2e and 3e, with many of the best parts of 4e, but with simplified, streamlined mechanics that are easy for new players to learn, familiar for veterans, and enjoyable for players of all experience levels.
Alphabetized list of abbreviations used to indicate source material throughout my other articles.
New to DnD 5e? Having trouble with the rules? I’m here to help. In this article series, I’ll provide a full walkthrough of the rules in simple, approachable terms, as well as general advice and insight on how to get started with the game.
A comprehensive guide to character optimization including feedback, guidance, and example builds, detailing every aspect of building your character.
General resources for players looking to play better or to get more out of their games.
Support for Dungeon Masters hoping to improve their games, including detailed analysis on complex, mechanical aspects of the game.
Automated tools to improve your game.
An article on how to write for DMsGuild and links to my own DMsGuild content.
Recent Blog Posts
- Pathfinder 2e – New Psychic HandbookThe Psychic is a novel take on spellcasting in Pathfinder 2e. Rather than focusing on leveled spells, the Psychic has a collection of cantrips which they can “Amp” to add additional, powerful effects. Their feats are novel and flavorful, and everything feels just a little bit supernatural, even in a world where wizards are an everyday thing.
- DnD 5e – New Practical Guide to Legendary CreaturesLast Updated: November 7, 2022 We have a new practical guide for those aspiring Dungeon Masters that wish to employ Legendary Creatures as a different way to challenge their players. In this guide you will find an examination of what makes a creature Legendary and the ways to construct your own Legends with the help
- Splitting the Party – RPGBOT.Podcast S2E88On this episode of the RPGBOT.Podcast, we discuss splitting the party. Perhaps the greatest mistake a party can make in TTRPGs, can we make splitting the party interesting and fun while avoiding problems which can grind the game to a halt and lead to character deaths? Yes, we can, and we discuss how.