Category: Dungeons and Dragons 5e
Introduction Transmutation turns one thing into something else. Sometimes that means turning wood into metal or turning a friend into a tyrannosaurus. School of Transmutation offers a sampling of …
What is a Sacred Oath, and why does it matter? A Sacred Oath is key to the paladin’s identity and source of their divine power. The act of swearing …
Illusion magic is the most flexible, free-form, and malleable school of magic. In a game of hard magic with spell effects defined with shapes and equations and dice, illusion …
Conjuration covers creation, summoning, and teleportation, and School of Conjuration touches on all three. It’s a very capable subclass with some fun options, though it doesn’t go as hard …
Enchantment famously includes many of the most powerful save-or-suck spells, and with the abundance of Charm options, it also allows the Wizard to function as a semi-capable Face character. …