In this episode of the RPGBOT.Podcast, we discuss traps and hazards. Traps have been a staple of dungeon fantasy games like DnD since its earliest days. How do we make traps fun, challenging, and interesting, without making them feel like they’re unfairly punishing players?
Find Ash on StartPlaying.Games.
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Materials Referenced in this Episode
- RPGBOT.Podcast Episodes
- Articles from RPGBOT.net
- DnD 5e
- Other Stuff
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