On this episode of the RPGBOT.Podcast, we discuss naval combat in TTRPGs. We talk about what we want from naval combat mechanics, and we look at some existing rules across D&D and Pathfinder and discuss what we do an don’t like and how we would improve things.
Find Ash on StartPlaying.Games.
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Materials Referenced in this Episode
- RPGBOT.Podcast Episodes
- Other Stuff
- Ghosts of Saltmarsh (affiliate link)
- Skulls and Shackles
- Spelljammer: Adventures in Space (affiliate link)
Check back soon!