DnD Barbarian character optimization: the basics. It’s not a hard class to build or play, but a few quick tips will help you get more out of your character.
#dnd #2024dnd #barbarian
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guide to optimizing your first D and D
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barbarian. The class is very simple
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mechanically, and there's only a few
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things that you really have to worry
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about when you're first building it.
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Strength first, constitution second, and
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then a splash of dexterity and wisdom
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for defenses. Unarmored defense is, for
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the most part, a trap, unless you rolled
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for stats and got very lucky. Having 14
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dexterity and half plate armor is the
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best AC that you can get. Unless your
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dexterity and constitution modifiers are
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at least plus seven total. And if you're
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doing point by or the standard ability
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raid, that's just not going to happen.
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So most likely you're going to go high
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strength, high constitution, 14
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dexterity, and then whatever you can
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afford into wisdom to keep yourself
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alive if you get targeted with spells or
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whatever. Beyond that, lean into the
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high-risk, high reward play style. Like
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be aggressive. Pick the most important
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targets. Eliminate them quickly. You
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don't have to have reckless attack
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running all of the time, but
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realistically, you're probably going to.
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Rage, reckless attack. Get in there and
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go nuts. Pay attention to your weapon
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masteries, too, because those can offer
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a lot of value. You don't need a graze
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weapon because you're going to be using
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reckless attack, so you're going to hit
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basically all of the time. A two-handed
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weapon is always a great choice, but in
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the 2024 rules, barbarians can actually
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be really good at two weapon fighting,
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too. So, at least give that one a look
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because more attacks means more
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opportunities to apply the rage damage
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bonus. Whatever you do, make sure that
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you bring weapon mastery in trident so
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that you have a ranged weapon option and
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you have an answer to flying enemies.
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Trident have the topple mastery, which
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means if you hit an enemy with them,
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they have to make a save or fall prone.
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And for most flying enemies, that means
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falling out of the air. So, it's
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basically a surfaceto-air missile. You
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throw your trident, knock your enemy out
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of the air, and then you walk over them,
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and then you have some melee fun. So,
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barbarians aren't super difficult to
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just do the basics of optimization and
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play them very effectively. But that is
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enough to get you started. If you want
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more, check out our class guide on
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rpgpot.net and follow along for
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