0:00
D and D expanding species options beyond
0:02
humanoid is neat, but I don't think it
0:04
really affects the game in any
0:05
significant way. The biggest
0:07
disadvantage of being a humanoid is
0:09
exposure to spells hold person and
0:12
dominate person, which are lower level
0:14
than the comparable hold monster and
0:16
dominate monster spells. So like that is
0:18
the single vulnerability that you have
0:20
for being humanoid. Everything else is a
0:23
positive. If you are a different
0:24
creature type, you will have different
0:26
vulnerabilities. For example,
0:27
changelings are fay now and kalashtar
0:30
are aberration. That exposes you to
0:32
spells like protection from evil and
0:34
good and dispel evil and good, hallow
0:37
and other spells like that that target
0:39
those creature types or at least that
0:41
can. But you're also immune to hold
0:44
person and dominate person. The issue is
0:46
you're pretty unlikely to run into
0:48
enemies that use any of those options.
0:51
Most of the enemies don't prepare spells
0:53
like hold person or hold beast or
0:56
anything like that. Like the the
0:58
creature type specific spells are pretty
1:00
rare and having gone through the monster
1:02
manual, I don't remember seeing them
1:04
anywhere really. Protection from evil
1:06
and good might come up, but even when it
1:08
does, it's pretty easy to break
1:10
concentration on an enemy. So that's
1:12
really not a big deal. So I don't think
1:14
the creature type changes are really
1:16
going to have a huge effect on the game.
1:18
Even so, what I would have done if I was
1:21
the one designing the game, I would have
1:22
just allowed creatures to have multiple
1:24
creature types. Like Kalashtar, they're
1:26
humanoid and also aberration. Warforge,
1:29
they're humanoid and also construct.
1:31
Like, I think that could be interesting.
1:32
It would require fiddling with some
1:34
rules, especially around spells like
1:36
hold person and things like that. But I
1:39
think that would make more sense and it
1:40
would still mean that all players are