The fundamental math of DnD 5e stays on track all the way through level 20.
#dnd #dnd5e #2024dnd #dmadvice
Show More Show Less View Video Transcript
0:00
D and D's math doesn't magically stop
0:02
working after level eight. I did a
0:04
previous video talking about the
0:06
fundamental math of the game where the
0:07
game assumes a plus three ability
0:10
modifier at level one and then you
0:12
gradually get up to a plus five modifier
0:14
at level eight and like how important
0:16
that that expectation is to the game.
0:19
But once you get beyond level eight,
0:21
obviously you're not going to be able to
0:23
increase your ability scores any more
0:25
than that because ability scores
0:26
normally cap at 20. There's epic boons
0:28
if you make it to level 20, but we're
0:30
not worried about that for this purpose.
0:32
Proficiency bonus becomes how things
0:34
progress at that point. You're assumed
0:37
to have a plus five ability modifier in
0:40
your primary ability score, but your
0:42
proficiency bonus continues to improve
0:44
and so do the creatures you're fighting.
0:46
So, if you look at the quick monster
0:48
stats table in the 2014 Dungeon Masters
0:51
Guide, you can see that the expected
0:53
armor class of monsters, like it it
0:56
continues to improve every time your
0:59
proficiency bonus is supposed to go up
1:02
by one. So, you maintain perfectly that
1:05
65% success chance on roles where you
1:09
have the maximum possible ability
1:11
modifier. The game's math doesn't assume
1:14
that you have magic items available. It
1:16
doesn't assume that you have ways to
1:18
break the math. And to some degree,
1:19
that's intentional. A magic item in
1:22
fifth edition is intended to be purely
1:24
additive. It's intended to put you above
1:26
the expectations for a character. At the
1:29
same time, all of your spells, your
1:31
class features, all of those things.
1:33
They're intentionally designed as ways
1:35
that you get to break the game in some
1:38
way. So, like if you cast bless and you
1:40
get to add 1d4 to all of your attacks
1:42
and saves, that's you saying like,
1:44
"Okay, I'm expending a resource to for a
1:47
short time have the ability to be above
1:49
where the math expects me to
#Roleplaying Games
#Roleplaying Games
#Table Games

