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Can a D and D character be a jack of all
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trades? Yes, but with a pretty big
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asterisk. D and D is a game that rewards
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specialization. This is a game built for
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a party. You're expected to combine your
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party's abilities to become something
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greater than any of you could be by
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yourselves. Like it is a party game. It
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is about teamwork. It is about diverse
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skills and applying them to different
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situations. So, very intentionally,
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there really aren't a lot of jack-of-
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alltrades characters who can be good at
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everything. Now, you can heavily
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optimize your build to be good at a wide
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variety of things, or you can just play
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classes that make a pretty decent
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generalist. The bard is the most obvious
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example here. They get a lot of skills,
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they get expertise, they get
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spellcasting, they have subasses that
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are okay with weapons. So, you could
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very much build a generalist character,
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but it very much comes at a cost. You
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are a jack of all trades and a master of
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none. So, you can do a lot of things,
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but you will always be second best at
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that thing. Playing a jack of all trades
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is generally most useful in small
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parties where you have a very, very
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small number of skill proficiencies, a
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small pool of capabilities to draw from.
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But if you're in a larger party of like
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four, five, maybe six players, then
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playing a generalist character, you're
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going to get overshadowed by specialists
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constantly. But if you're going to be
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maybe in a a solo game or if you have
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two or even three players, a jack of all
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trades can be a great addition to the
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party simply because you are covering so
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many things that the party otherwise