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Fakco has been discussed a bit on
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socials recently in the D&D sphere and
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the discussion of new players looking at
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it and saying like oh this is too
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complicated and older players saying
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like oh it wasn't that bad and this
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discussion gets had every couple of
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years like someone someone big like
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critical role will say something about
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thato and then it reignites the
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discussion it always goes the same route
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the issue with that wasn't necessarily
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that it was complex your effectively
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your attack bonus in today's rules and
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the AC were mathematically opposed to
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each other and you had the d20 roll. So
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like if you move things around a little
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bit, it works out to the exact same math
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that we're used to doing since third
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edition where it was always d20 roll
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high exceed your target number. The
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problem with that is that subtraction
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step. You would roll your d20, add your
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subtract the targets AC, and that
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subtraction is the problem. When rolling
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an attack, the attacker has theo value,
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the defender has the AC value. You need
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to communicate those values back and
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forth and do the math. So like that step
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alone makes that take considerably
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longer to resolve. In addition, a lot of
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people are just really bad at
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subtraction. I realize that these are
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like numbers no higher than 10,
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especially in AD and D. So, it's not not
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like fantastically difficult math, but a
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lot of people struggle to do that math
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quickly in your head, especially when
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you're doing it like in a highintensity
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combat situation. People are really,
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really good at telling you if one number
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is equal to or higher than another
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number, but they're not as good at doing
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quick subtraction. Just as an example,
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what is 17 minus 14? If your first
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thought was, uh, that's the problem.
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Like people can tell you is 17 higher
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than 14? 100% of the time very easily
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yes. But if you have to actually do the
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subtraction that probably doubles the
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amount of time it takes to figure out
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whether or not you've hit successfully.
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So those extra slow steps of both
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communicating numbers back and forth and
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then having to actually do subtraction
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on every single attack. That is the