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If your players are going to roll for
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their ability scores in Dn D, then
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you're going to have balance differences
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between the characters. The advantages
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of the standard array and point by are
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that they're eminently fair and everyone
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has equal opportunity on their stats. No
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one is going to feel completely
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imbalanced just because somebody got
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lucky once at the beginning of the
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campaign. But if you're rolling dice,
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you're intentionally accepting that
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randomness. You're intentionally saying,
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"I want this in my game. I want the
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surprises here. I want that variation.
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But accepting that variation means that
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you will have some characters whose
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stats are really bad and some characters
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whose stats are really good. Most people
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will kind of swing to the median, but
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you'll have enough exceptions that you
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will notice the difference. So, there
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isn't really an easy way to balance the
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differences between those characters
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without simply erasing them. If you are
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looking to balance those differences,
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then you really just shouldn't be
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rolling for ability scores in the first