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A level 20 D and D artificer can cast
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teleport a total of 45 times. Is that
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useful? Probably not, but it's very
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silly and I want to see how far we could
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take it. So, let's go through some math
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real quick. A highle artificer can use
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replicate magic item to replicate a helm
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of teleportation. The helm of
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teleportation allows you to cast
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teleport using one charge from the
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helmet, which gets a total of three
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charges. The artificer's new level six
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feature, magic item tinker, lets you
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spend a spell slot and put a number of
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charges into a magic item equal to the
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level of that spell slot. Of course, you
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still can't go over the maximum of
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three, but I'm handling that, I promise.
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So, let's take our level 20 artificer.
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You start with all of your spell slots
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and a replicated helm of teleportation
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at the beginning of the day. That's
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three teleports. You melt down all of
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your spell slots and that gets you 36
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charges. Remember that the level four
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and five spell slots will only get you
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three charges because you can't overflow
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the maximum. You've gone through all
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your spell slots. Now you're going to
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use magic item tinker to dissolve one of
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your replicated items to get another
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level two spell slots. That's two
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charges. Then you're going to use a
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spell refueling ring and a pearl of
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power, both of which you can replicate
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to get another total of six charges.
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That gets you to a total of 45 [snorts]
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charges per day on a helm of
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teleportation. Which means that a level
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20 DND artificer can cast teleport a
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total of 45 times per