0:00
the 2024 D and D rules made drinking a
0:02
potion a bonus action This was a super
0:05
popular house rule in the 5e rules
0:07
because drinking a potion as an action
0:10
just takes up way too much time to
0:12
really justify doing in combat which
0:14
meant that potions really were only used
0:16
in absolute emergencies if no one else
0:18
could heal heal an unconscious party
0:21
member But this also raises a really
0:23
interesting situation where now you have
0:26
kind of a default use for any unused
0:29
bonus action in combat It's a lot easier
0:32
in the 2024 rules to use your bonus
0:35
action consistently than it was in the
0:37
2014 rules but there are still builds
0:40
where your bonus action will frequently
0:41
be left unused for those characters
0:45
Drinking a potion of healing essentially
0:47
becomes the default choice because
0:50
potions only cost 50 gold pieces in a
0:52
game where gold is still functionally
0:55
useless Uh you can just pour all of your
0:58
money into a deep deep supply of potions
1:01
of healing and then anytime you're even
1:03
slightly injured in combat got a bonus
1:06
action drink up 2d4 plus four healing
1:09
like that That effectively turns every
1:12
character into a regen tank makes
1:14
everyone much more durable and makes you
1:16
a lot more likely to survive combat