Damage types in the 2024 #dnd rules
13K views
Apr 30, 2025
Damage types in the 2024 #dnd rules are a bit more interesting than in the 2014 rules. I still wish vulnerabilities were more common, though. #dnd5e #2024dnd #trrpg #characteroptimization #dungeonsanddragons
View Video Transcript
0:00
damage types in D and D do matter a
0:02
little bit in the 2014 rules it was
0:05
pretty common for monsters to have
0:07
resistance to non-magical bludgeoning
0:09
piercing and slashing damage which
0:10
obviously you get around with just any
0:12
random magic weapon so plus one sword
0:14
and you're good to go in the 2024 rules
0:17
that damage resistance has gone away but
0:21
they are using more dam but they are
0:24
using damage types more strategically in
0:26
monster and character design so the kind
0:30
of basic damage types bludgeoning
0:32
piercing slashing fire those still exist
0:35
they work fine but different damage
0:38
types fit at basically different tiers
0:41
of how reliable and effective they are
0:43
so like your your weapon damage types
0:45
are almost always going to work there
0:47
are a handful of creatures that have
0:50
just straight damage resistance to those
0:52
damage types but it's only a handful and
0:54
then your energy damage types fire cold
0:58
lightning acid they're going to have
1:00
some mix of like how prevalent the
1:03
resistance is fire resistance is going
1:05
to be the most common um and then above
1:09
those you have radiant psychic necrotic
1:13
and force damage and thunder damage so I
1:15
almost forgot that one those are really
1:17
your like gold top tier best you can get
1:22
damage types because resistances to
1:24
those damage types are so infrequent a
1:27
lot of creatures at high levels and a
1:29
lot of highle character abilities give
1:31
you the ability to deal those damage
1:32
types specifically to get around damage
1:36
resistances to other damage types there
1:39
are creatures that will have resistance
1:40
to like radiant necrotic there are a
1:43
couple of creatures that have resistance
1:44
to force and thunder damage but they're
1:46
very very rare so if you can use those
1:50
damage types your damage is going to be
1:52
more reliable but that typically comes
1:54
at a cost if you compare spells that
1:57
deal radiant damage versus something
1:58
like fire damage fire damage spells will
2:01
typically deal more damage because that
2:04
resistance is less common so you're
2:08
trading the ability to get around
2:11
resistances for slightly lower damage
2:14
and that's a conscious choice that
2:15
they're being much better about making
2:17
in the 2024 rules
#Games
#Roleplaying Games
#Table Games