Twilight Sword, coming soon from Two Little Mice and Free League Workshop. It is very Breath of the Wild.
Show More Show Less View Video Transcript
0:00
This is Twilight Sword from the Free
0:02
League Workshop. So, Free League
0:03
Workshop is Free League's like small
0:06
indie creator publishing thing. This is
0:08
where Merkborg came out of. So, this is
0:11
another company that created something
0:12
and they're publishing through Free
0:13
League. They're called Two Little Mice.
0:16
I don't know much about them yet, but uh
0:18
the pamphlet announcing this is
0:20
absolutely gorgeous, but you know,
0:22
that's got to look pretty familiar. And
0:25
definitely the Legend of Zelda influence
0:28
here is very very clear. So it's called
0:31
Twilight Sword. So already you've got
0:33
some callbacks. It's set in the world of
0:35
Radia, which was plagued by evil a
0:38
thousand years ago. You, the players,
0:40
are champions who have been awoken by
0:42
spirits a thousand years later to bring
0:45
hope back to the land and defeat the
0:47
forces of darkness. The art style is
0:50
very, very clearly inspired by Twilight
0:53
Princess. Like this is the uh the iconic
0:55
human art or sorry Huma and the
0:58
callbacks certainly don't stop there.
1:00
Like that is that is very clearly one of
1:03
the like outposts from Twilight
1:05
Princess. And from what I can tell like
1:09
the there's just a ton of stuff taken
1:11
straight out of the game. Um there's no
1:14
rules in the pamphlet. It's basically
1:15
just here's the setting, here's the
1:17
premise, are you interested? Um, the art
1:20
looks gorgeous and it sounds like it's
1:23
going to be kind of a Forbidden Land
1:24
style thing where the core game comes
1:27
with a predefined map for you to play in
1:30
and then I imagine if they do expansions
1:32
they will probably add more maps or like
1:35
rework the world or something like that.
1:37
But the premise is the players go around
1:40
uh rescuing people, helping people,
1:42
fighting monsters, gathering hope, and
1:44
hope is also how you advance your
1:46
characters. And then once you have
1:48
enough hope, you go to the fortress of
1:49
darkness and you face the big bad and
1:52
win the game. So very clearly Twilight
1:55
Princess like they even call out that
1:58
under the red moon the monsters come out
2:00
and become aggressive. It's like okay
2:02
like this seems like it could have been
2:06
a licensed Zelda Twilight Princess uh
2:10
RPG and they just couldn't get the
2:11
license. They're like, "Well, we already
2:13
wrote the game. Let's shave off the
2:14
serial numbers and lean into it." But
2:16
yeah, it looks gorgeous. Um, when it
2:19
comes out, I'm I'll see if I can get
2:21
more information.
#Online Media
#Roleplaying Games
#Roleplaying Games

