0:00
D and D players moving to the 2024 rules
0:02
will need to adjust to the new weapon
0:03
Mastery system every Marshall class that
0:06
gets the weapon Mastery feature gets two
0:08
masteries except for the fighter they
0:09
get extra and your choice of weapon
0:12
Mastery offers some very powerful
0:14
tactical options in combat one thing
0:18
that's very easy to overlook is the
0:20
importance of the Trident in your 2024
0:23
characters Arsenal in the 2014 rules
0:26
something that melee characters
0:27
frequently struggled with was facing fly
0:30
opponents and generally your your best
0:32
resort was throwing javelins or
0:34
something like that which was never
0:36
especially effective or satisfying in
0:39
the 2024 rules the Trident is notably
0:42
the only weapon that both has a range
0:45
increment and has the topple Mastery
0:48
topple lets you knock enemies prone on
0:50
hit they do get a saving throw but it's
0:52
still a chance if you have proficiency
0:56
if if you have weapon Mastery with the
0:58
Trident you can use it at range throw it
1:01
at flying enemies hit them with the
1:03
topple Mastery and knock them prone
1:05
which causes most flying enemies to fall
1:08
out of the sky effectively a trident
1:11
with weapon Mastery is a surfac to a
1:14
missile and every strength based build