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DnD’s pacing problems might be solved by fewer, harder encounters

Mar 3, 2026
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DnD’s pacing problems might be solved by fewer, harder encounters if your group likes that style of play. The “adventuring day” rules are built to allow that, and 3 high-difficulty encounters should exactly use the XP budget for a single day.

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#Games #Roleplaying Games #Roleplaying Games #Table Games