DnD’s new Winter Walker Ranger’s Chilling Retribution feature
#dnd #ranger #characteroptimization
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I want to look at the level 11 feature,
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chilling retribution. When a creature
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hits you with an attack roll, you can
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take a reaction to force the creature to
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make a wisdom saving throw against your
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spell DC. On a failed save, the target
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has the stunned condition until the end
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of your next turn. While the target is
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stunned, its speed is reduced to zero
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feet.
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>> That's real good.
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>> Pretty good. Yeah.
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>> Yeah. Good motivation to be in melee
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drawing attacks.
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>> Uh I I looked at this and it was
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basically
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>> they don't you don't need to be in
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melee. Oh, well I mean just so that
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you're drawing attacks so that you can
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force so you can take the reaction.
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>> Fair enough. Fair enough.
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>> Yeah.
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>> Yeah. But but I mean for the folks at
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home, if a spellcaster hits you with an
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attack roll spell, that would still
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count and you could still trigger this.
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>> Mhm.
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>> Um
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>> Oh, it doesn't have a range.
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>> It does not.
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>> That's interesting.
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>> That's what I was saying. When it hits
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you with with an attack roll, that's it.
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Yeah. No weapon [laughter] attack, no
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range, nothing. in the unearthed arcana
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that I looked at, uh, instead of
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stunned, it was frightened. And so I'm
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looking at that diff and I'm like,
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>> this makes more sense.
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>> This
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also makes more sense because it seems
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like you're turning around and freezing
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them essentially.
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>> Yeah.
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>> Yeah. Now, I'm not willing to play this
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subass for 11 levels
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>> to get that. No.
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>> No.
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>> But if you say we're starting at like
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level 12 in Icewindendale,
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>> absolutely. Honestly, a ranger that that
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worships or follows Arl sounds pretty
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dope.
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