Try replacing inspiration in your #dnd game with force points
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Mar 15, 2025
Steal force points from FFG Star Wars and replace Heroic Inspiration in your #dnd game. #dnd5e #2024dnd #ttrpg #dungeonsanddragons
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I want to offer you a dropin replacement
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for inspiration in dndd sorry heroic
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inspiration now in the 2024 rules so one
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of the kind of classic problems that
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folks have in D and is the dungeon
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master remembering to award inspiration
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in the 2024 rules there are a few ways
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that players can generate it
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automatically the musician feat playing
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human Etc so you're guaranteed to have
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some access to it regardless of what
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your DM does
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but I want to offer an alternative that
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might be more fun for you at the table
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and I'm stealing this directly from the
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Fantasy Flight Star Wars RPGs so in
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Fantasy Flight Star Wars games there's a
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metac currency called Force points that
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are represented by these handy little
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tokens here now the tokens can be in
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light side or dark side and the way that
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this works is if they're on the light
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side they are available to the players
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if they're on the dark side they're
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available to the dungeon master when a
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player uses one of these Force points
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they flip conversely when the DM uses
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them they flip back this means that
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there's a constant back and forth of
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this metac currency which makes sure
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that they're available to both sides of
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the table now you do need to worry about
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things like accidentally hoarding them
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forgetting that they're on the table and
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that's fine that'll just take some
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practice and some agreement between the
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players and the dungeon master but you
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could drop Force points well call them
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whatever you like you could drop these
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Force points into your game as a
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replacement for Heroic inspiration maybe
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have one token for each player and then
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a player uses their heroic inspiration
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the DM then has it available to use for
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monsters for traps Etc and then when
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they use it it passes back to the
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players and the players now have the
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resource again and that creates this
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very very exciting back back and forth
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of the metac currency so it is available
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more frequently affects the game more
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frequently and at the same time presents
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an interesting cost to the players
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because maybe you use your heroic
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inspiration to get advantage or to roll
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an important saving throw but you know
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once you use it the big bat on the other
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side of the table then has inspiration
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for the big spell that you're going to
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hit them with next turn and you have to
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weigh that decision every time you use
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heroic inspiration
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