0:00
the immovable rod has been a staple in
0:01
Dungeons and Dragons since its earliest
0:03
years and as long as the immovable rod
0:05
has existed there have always been
0:07
people playing with the physics of it
0:10
the classic question is exactly how
0:13
immovable is the immovable rod because
0:15
if we are on a planet that is rotating a
0:18
star then presumably when we stop the
0:20
immovable rod the rod flies off into
0:24
space as the planet moves away from it
0:26
now there's a lot of things you can do
0:28
to think about that to say like oh it
0:31
it's fixed relative to the planet that
0:34
you're on or whatever object you're on
0:36
like a ship a spell Jammer whatever else
0:39
but there may be a simpler solution
0:42
instead of the planet that you're on
0:46
rotating whatever star Stars I don't
0:49
know maybe you have multiple Suns go for
0:50
binary Stars they're great uh consider
0:54
having a geocentric solar system instead
0:57
of heliocentric so instead of your
0:59
planet rotating the star why not have
1:02
your Sun rotate your planet and then you
1:04
can say yeah the immovable rod isn't
1:07
moving because the planet isn't moving
1:10
the Sun the moon the stars all those
1:13
things rotate around the planet instead