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TO-DO List

This is a list of all of the additional content which I am currently planning to add, and don't want to forget about. I'll be adding a lot more than what's on this list, but this list is a helpful place for me to keep track of what specific stuff people have asked me to do.

The list is in the order I plan to complete the items, though I have been known to tackle things out of order, especially if I can knock off a few easy items more quickly than the items above them.

  1. DnD 5e
    • Dungeon Master Resources - Using Variant Rest Rules
    • Eberron Races (On hold until the Eberron setting guide gets a final hardcover release)
    • Practical Guide to Conjuring Creatures (Conjure Woodland Beings, etc.)
    • Practical Guide to Magical Secrets
    • Practical Guide to Multiclassing - detail benefits of class dips on various classes, discuss benefits/drawbacks of multiclassing
    • Practical Guide to Polymorph: expand to include animal shapes, true polymorph, mass polymorph, and shapechange
    • Practical Guide to Sidekicks
    • Practical Guide to Wish
    • Race handbooks. This one will take a while because there are so many races to cover, so email me if you want a specific race covered. Otherwise I'm going in alphabetical order.
    • Spell list analysis for every class. Remaining:
      • Artificer
      • Cleric
      • Ranger
      • Sorcerer
      • Wizard
    • SRD monster data analysis: stat progressions, saves, etc.
    • Tool: Downtime simulator
    • Update Practical Guide to Polymorph to include new monster books
  2. Pathfinder 2e
    • Class Handbooks
      • Alchemist
      • Barbarian
      • Bard
      • Champion
      • Cleric
      • Druid
      • Fighter
      • Monk
      • Rogue
      • Sorcerer
      • Wizard
    • Ancestry Handbooks
      • Half-Elf
      • Half-Orc
    • Spell List Breakdowns
      • Arcane
      • Divine
      • Primal
      • Occult
    • Practical Guide to Advanced Alchemy
    • Practical Guide to Animal Companions
    • Practical Guide to Familiars
    • Practical Guide to Snares
  3. Pathfinder 1e
    • Occult Adventures Archetypes, etc. for other classes
      • Alchemist
      • Barbarian
      • Bard
      • Cavalier
      • Fighter
      • Inquisitor
      • Investigator
      • Magus
      • Monk
      • Paladin
      • Rogue
      • Sorcerer
      • Witch
    • Practical Guide to Unchained Eidolons
    • Practical Guide to Variant Multiclassing
    • Practical Guide to Words of Power
    • Shifter class handbook
    • Weapon special ability breakdown
    • Update Arcane Trickster handbook
    • Update practical guide to metamagic
    • Beyond the Pale: Insinuator archetype for Antipaladin.
    • Beyond the Pale: Serpent-Fire Adept archetype for Unchained Monk.