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To-Do List

This is a list of all of the additional content which I am currently planning to add, and don't want to forget about. I'll be adding a lot more than what's on this list, but this list is a helpful place for me to keep track of what specific stuff people have asked me to do, or that I plan to do and don't want to forget about. As you can see, it's a long list, so I've got a lot planned.

The list is no particular order. It's literally the wild west down there. There's no one telling me what to write and in what order so I'm generally doing whatever sounds like fun on any given day. I'll usually prioritize what people are asking me for frequently, but if you want a say in what I'm working on next, support me on Patreon.

DnD 5e

  • Dungeon Master Resources - Using Variant Rest Rules
  • Dungeon Master Resources - Practical Guide to Encounter Design
  • Practical Guide to Conjuring Creatures (Conjure Woodland Beings, etc.)
  • Practical Guide to Fighting Style (Look at DPR, etc.)
  • Practical Guide to Magical Secrets
  • Practical Guide to Minor Creation
  • Practical Guide to Minor Illusion
  • Practical Guide to Multiclassing - detail benefits of class dips on various classes, discuss benefits/drawbacks of multiclassing
  • Practical Guide to Polymorph: expand to include animal shapes, true polymorph, mass polymorph, and shapechange
  • Practical Guide to Polymorph: new monster sourcebooks
  • Practical Guide to Ravnica Backgrounds
  • Practical Guide to Shape Water
  • Practical Guide to Wish
  • SRD monster data analysis: stat progressions, saves, etc.
  • Tool: Downtime simulator
  • Beyond the Pale: Legends of Runeterra: Dark Times of Bilgewater

Pathfinder 2e

  • Ancestry Handbooks
    • Half-Elves (Update for APG Content)
    • Humans (Update for APG Content)
    • Kobolds
    • Orcs
    • Ratfolk
    • Tengues
    • Versatile Heritages
      • Changelings
      • Dhampirs
      • Planar Scions
  • Archetype Handbooks
    • Multiclass Archetypes
      • Alchemist
      • Barbarian
      • Bard
      • Champion
      • Cleric
      • Druid
      • Investigator
      • Fighter
      • Monk
      • Ranger
      • Rogue
      • Swashbuckler
      • Oracle
      • Sorcerer
      • Witch
      • Wizard
    • Other Archetypes
      • Acrobat
      • Archaeologist
      • Archer
      • Assassin
      • Bastion
      • Beastmaster
      • Blessed One
      • Bounty Hunter
      • Cavalier
      • Celebrity
      • Dandy
      • Dragon Disciple
      • Dual Weapon Warrior
      • Duelist
      • Eldritch Archer
      • Familiar Master
      • Gladiator
      • Herbalist
      • Horizon Walker
      • Linguist
      • Loremaster
      • Marshal
      • Martial Artist
      • Mauler
      • Medic
      • Pirate
      • Poisoner
      • Ritualist
      • Scout
      • Scroll Trickster
      • Scrounger
      • Sentinel
      • Shadowdancer
      • Snarecrafter
      • Talisman Dabbler
      • Vigilante
      • Viking
      • Weapon Improviser
  • Class Handbooks
    • Bard
    • Champion (Update for APG Content)
    • Cleric
    • Druid (Update for APG Content)
    • Fighter (Update for APG Content)
    • Investigator
    • Monk (Update for APG Content)
    • Oracle
    • Ranger (Update for APG Content)
    • Rogue (Update for APG Content)
    • Sorcerer
    • Swashbuckler
    • Wizard (Update for APG Content)
  • Spell List Breakdowns
    • Arcane
    • Divine
    • Primal
    • Occult
  • Practical Guide to Advanced Alchemy
  • Practical Guide to Aid
  • Practical Guide to Familairs (APG Content)
  • Practical Guide to Jumping: Leap vs. Long Jump/High Jump
  • Practical Guide to Poison
  • Practical Guide to Rituals
  • Practical Guide to Summon Spells

Pathfinder 1e

  • Advanced Race Guide race coverage
  • Occult Adventures Archetypes, etc. for other classes
    • Alchemist
    • Barbarian
    • Bard
    • Cavalier
    • Fighter
    • Inquisitor
    • Investigator
    • Magus
    • Monk
    • Paladin
    • Rogue
    • Sorcerer
  • Practical Guide to Summon Nature's Ally: Summon Minor Ally
  • Practical Guide to Unchained Eidolons
  • Practical Guide to Variant Multiclassing
  • Practical Guide to Words of Power
  • Shifter class handbook
  • Unchained Variant Rules
  • Update Arcane Trickster handbook
  • Update practical guide to metamagic
  • Weapon special ability breakdown
  • Beyond the Pale: Fiendish Companions for the Tyrant antipaladin
  • Beyond the Pale: Kinetic Knight archetype for Kineticist
  • Beyond the Pale: Insinuator archetype for Antipaladin
  • Beyond the Pale: Practical Guide to Polymorph: Fey Form
  • Beyond the Pale: Serpent-Fire Adept archetype for Unchained Monk
  • Beyond the Pale: "Void" school for the wizard

Technical Stuff

  • Rework of guided solo adventures (maybe open source?)
  • Expand/Collapse controls for page sections
  • Table of Contents on article pages
  • Clickable links to section headings