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Pathfinder - Gunslinger/Swashbuckler Dares Breakdown

Disclaimer

I support a limited subset of Pathfinder's rules content. If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance.

RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. Also note that many colored items are also links to the Paizo SRD.

  • Red: Bad, useless options, or options which are extremely situational.
  • Orange: OK options, or useful options that only apply in rare circumstances
  • Green: Good options.
  • Blue: Fantastic options, often essential to the function of your character.

Dares

Gunslingers and Swashbucklers depend heavily on their Grit/Panache pools, and when their pool runs out they lose a lot of excellent options and passive abilities. Because of this, it's generally best for Gunslingers/Swashbucklers to keep one point at all times. Dares help to mitigate the cost of that last point by introducing new options to quickly regain one Grit/Panache point.

Dares are taken in place of Gunslinger/Swashbuckler Bonus Feats, so they should be roughly equal in effectiveness.

Desperate Evasion (Ex): Evasion is fantastic, and this can be very easy to abuse if you have a friendly Blaster. Have your party members throw effects with low DCs on top of you, and your Grit/Panache could come back before your next turn.

Frantically Nimble (Ex): This is a nice boost to your AC when your other abilities can't function, but requiring 3 consecutive misses makes it difficult to rely upon.

Out for Blood (Ex): Critical hits are one of the ways in which a Gunslinger can normally regain Grit. Unfortunately, adding 1 to your crit range will very rarely matter. Improved Critical is strictly better, and it always applies.

Run Like Hell (Ex): If someone sees you use this and calls you a coward, they are absolutely correct. However, getting 100 feet away from your closest enemy should be trivially easy, which lets you get back into combat faster.