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the rogue can be a fantastic choice for
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your first D&D character They get more
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skills than any other class Um their
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combat mechanics are very very simple
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and easy to understand but at the same
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time feel very satisfying to play with
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They have a lot of really useful passive
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abilities and just tools in their tool
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belt that make them interesting to play
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and can be very very effective Uh the
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abundance of skills on the rogue means
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that you can fill a variety of roles in
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the party You can be your party's face
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You can be a really good scout And how
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you use your expertise can also improve
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specific aspects of your character to
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help you really thrive in roles that
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you're curious about So you're going to
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get a ton of exposure to skill-based
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roles Combat will work for you You'll
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learn the basics of combat how
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everything works You'll get to explore a
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lot of mechanics that other classes
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generally don't touch But at the same
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time the character isn't so complicated
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that you'll feel overwhelmed by the
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number of options you have in combat If
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you want to explore spellcasting the
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arcane trickster subclass is really
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really fantastic but doesn't give you so
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many spells that it feels like you're
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learning a whole separate system like
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you might if you were playing uh a
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wizard or sorcerer or cleric or
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something like that So you can touch the
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entire system within the rogue class
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emphasize specific roles specific parts
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of the game that you're really
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interested in and then generally avoid
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the others where necessary And then when
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you're ready for more complicated things
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for other options you can expand into
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other classes in the future