0:00
the new forgotten realm subclasses
0:01
unearth Arana includes the revised
0:03
version of the knowledge domain cleric
0:05
this was one of my favorites from the
0:07
2014 rules because it gave the cleric
0:09
access to a bunch of wizard spells and
0:11
you know as a wizard main I'm a little
0:14
partial there so bear with me uh the new
0:18
version of the knowledge domain cleric
0:20
updated blessings of knowledge to add a
0:22
new Artisans tool in addition to the
0:24
skill proficiencies and expertise the
0:27
spell list expanded from 10 spells to 15
0:30
spells which is unusually large for
0:32
subclass spell list in the 2024 rules
0:35
everything we've seen it's always two
0:37
spells per spell level so getting three
0:40
spells per spell level is pretty
0:41
exciting especially when you add the new
0:43
mind magic feature mind magic lets the
0:46
knowledge domain cleric spend a channel
0:48
Divinity to cast any of their subclass
0:50
domain spells without spending a spell
0:53
slot most of these are divination and
0:55
utility spells but we do have a couple
0:57
of combat options like mind Spike and
0:59
synap ecstatic so we're giving clerics
1:02
an extra pool of spellcasting
1:05
essentially beyond the already powerful
1:08
spellcasting that clerics already get so
1:11
I'm excited to see what they do here I'm
1:14
hoping to see a few more tweaks to the
1:16
spell list because it does feel a little
1:19
bit awkward uh arbitrary maybe um there
1:24
are some great options on here but also
1:27
I would like speak the dead back and I
1:29
don't know why banish is here so who
1:31
knows what we'll see in the final
1:33
version but I am excited to see the new
1:35
changes and mind magic seems absolutely