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this comment was in response to my
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discussion of the magic item tracker in
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the 2024 Dungeon Masters Guide the
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sidebar accompanying the magic item
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tracker and the magic item rules in
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general explains that magic items are
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intended to be a boon they are additive
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to characters and the game doesn't
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assume that players will receive them in
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any specific quantity however when we're
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given items like items when we're given
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objects like the rules tracker when
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we're given essentially a spreadsheet
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saying check all of these boxes that
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provides an implicit guideline that
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players will follow intentionally or not
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there will be players who look at that
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and say "My DM hasn't given me enough
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magic items and here is this thing that
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says that they should be giving more."
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And again whether or not that was
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intentional it does create a framework
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that players will consciously or
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unconsciously expect to play in so
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giving us the magic item tracker
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honestly may have been a mistake because
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it is telling players that they should
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expect that many magic items when they
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play the game players that are a little
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more proficient in the game that read
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the rules text a little more closely
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will know better there are a lot of
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players who will come into the game for
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the first time looking for any shortcuts
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they can find any help that they can
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find and things like the magic item
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tracker say here is a framework to work
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inside follow these guidelines and
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everything will work out okay and that
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is very much very much not the case