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I want to talk about the rating system
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that we've used on rpgbot.net since the
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site's founding we use a four-step
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rating system starting from Red at the
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bottom then orange green and blue at the
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top we eventually added stars to make
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the site more accessible to color
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impaired users but the rating system has
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never changed and it has continued to
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work for us to this day the reason we
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stick to a four-step rating system is
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because the differences in the steps
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feel meaningful and there is
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intentionally not a middle option where
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things are just okay like three out of
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stars we want those steps to feel
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meaningful and we want it to be clear to
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immediately when you look at our ratings
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the things that are rated red are rarely
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useful have low impact on the game or
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might just not work for you as a player
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things that are rated orange are
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situationally useful meaning that they
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have specific situations where they
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shine they might work really well in
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your entire campaign they might work
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well in specific encounters but without
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knowing anything specific about the
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situation that you're going into I can
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only tell you that it might be useful
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sometimes our green rated options are
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things that are going to be consistently
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useful that are going to have consistent
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impact on the game so things that you'll
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get a lot of use out of maybe not every
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single situation maybe not every single
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encounter but you will expect to rely on
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those options frequently and get a good
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result anything that we've rated blue is
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extremely impactful use useful
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frequently has a big impact on the game
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and you're going to get a lot of value