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How do we deal with wish as GMs? So,
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Wish doesn't have to ruin your campaign.
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I know that everybody's just like, "Oh,
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wish is bad." [laughter]
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>> Um, but most players don't want to ruin
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the campaign. And every single system
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where Wish appears always comes with the
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stipulation at GM discretion.
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So, yeah, you can just have some wishes
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fail. You can just say that they don't
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work. And as long as you come up with a
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good reason as to why, then your players
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will probably roll with it and they'll
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understand it. But if you want some
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suggestions on how you can limit wish, I
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came up with a few ideas. So you can
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simply stick with the main options like
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the bullet points in 5e that they give
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you. It can't do anything else. It can
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only do these effects. That is a simp.
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If you just don't want to deal with it,
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you can just say that's how wish works
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in my world. Um, this doesn't really
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work for Pathfinder 2 because it doesn't
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have that. But rit rituals are an
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optional feature. So you can just choose
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to not engage with rituals or you can
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choose to not give your players the
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ritual because they did most most uh
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most things don't you you can't just
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like go out and find someone to teach
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you wish like the GM has to give that to
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you. Um, so you can just not give it to