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the Dungeon Master's Guide details a
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magic item called the cubic gate it's a
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six-sided cube i mean cubes have six
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sides but each side is tied to a
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specific plane of existence pressing the
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button on that side will open a gate to
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that plane pressing it twice will plain
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shift the holder to that plane of
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existence giving the possessor a way to
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travel between planes without needing to
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cast spells or to look for naturally
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occurring permanent portals
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this presents a really fun idea for a
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campaign imagine a party of characters
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that start out at low levels find a
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cubic gate and don't know what it does
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they transport themselves to another
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plane of existence only to find that the
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gate is broken and they can't return
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home this sends them on a multiplaner
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journey looking for someone who can help
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them repair the cubic gate in hopes of
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eventually returning home but to do that
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they need to go through all six sides of
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the cube finding someone who can repair
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it one side at a time