2024 monster manual made paralysis less of a downer
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Feb 20, 2025
#dnd #dnd5e #2024dnd #ttrpg
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the 2024 monster manual has made a lot
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of changes to the creatures it contains
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creatures that rely heavily on save or
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suck effects like paralysis have
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frequently had those abilities weakened
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in some way uh mind flares ghouls things
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that would generally take creatures out
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of combat for potentially the entire
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encounter can generally now only
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incapacitate you for about one round at
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a time so ghouls are a great example
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their paralyzing claws used make you
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make a constitution save and then you
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could repeat the save at the end of each
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of your turns otherwise you were
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paralyzed now when you're Paralyzed by a
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ghoul the effect wears off at the end of
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your next turn that's much less
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threatening in one-on-one encounters but
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you can still be very vulnerable in
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encounters against multiple
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enemies now there are exceptions to this
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the caran crawler is a notable standout
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here it's paralyzing tentacles in the
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2014 rules targeted a constitution save
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paralyzed you for a minute and you got
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to repeat the saves in the 2024 rules
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it's now a dexterity save and still has
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that one minute duration the important
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part about that is paralysis causes you
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to automatically fail dexterity saves so
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if you're Paralyzed by a caran crawler
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and no one can come to your rescue you
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are paralyzed for the full minute of the
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effect while some spooky dungeon bug is
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chewing on your parts
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