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the 2024 D andd rules reworked how
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unarmed strikes work now when you hit
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with an unarmed strike you can choose to
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deal damage attempt to initiate a
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grapple or attempt to shove your target
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either away or prone the 2014 rules for
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this worked mostly fine and if you
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wanted to Grapple or shove a Target it
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used an Athletics check now that was
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perfectly fine it allowed a whole lot of
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optimization which could make you really
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really good at shoving and grappling
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that's fine things are just a little
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now importantly because you can make an
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unarmed strike as an opportunity attack
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it means that you can now shove enemies
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prone or grapple them as part of an
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opportunity attack so when a creature
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moves away from you you can make an
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unarmed strike if you hit successfully
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you can then choose to either attempt a
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grapple or attempt to shove them prone
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they get a saving throw against uh dc8
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plus your proficiency bonus plus your
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strength score but the possibility of
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grappling an enemy before they can get
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away is incredibly powerful and the fact
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that that's available to any character
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just Baseline is a huge tactical
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Advantage for strength-based characters
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now monks can also do this very
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effectively using their dexterity
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because they use dexterity for that
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safety SE instead of strength and I can
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make it even better if you add the
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grappler feet once per turn when you hit
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with an unarm strike you can choose to
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both deal damage and attempt to initiate
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a grapple now that's not once on each of
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your turns that's once per turn so you
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can do it both on your own turn and as
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an opportunity attack