Doom-Style DnD Combat: A Practical Guide – DnD 5e

2016 saw the return of the Doom franchise. 2020 gave us the sequel, Doom Eternal. The games are famous for their “press forward” combat, high-adrenaline gameplay, and a rapid resource loop that compels the player to play aggressively rather than playing the game like a cover shooter. Despite being armed with an array of primarily ranged weapons, the player still dives in and out of melee combat, sometimes against large single foes, sometimes against a cluster of smaller ones. Always outnumbered, but never outgunned. I played through both, and ever since I have asked myself “how do I make dnd … Continue reading Doom-Style DnD Combat: A Practical Guide – DnD 5e