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DnD 5e - The Bugbear Handbook

Last Updated: November 30th, 2018

Disclaimer

I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance.

I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assume that your game will allow 3rd-party content or homebrew. I also won't cover Unearthed Arcana content because it's not finalized, and I can't guarantee that it will be available to you in your games.

Temporary Note: I am currently waiting to include content from the Wayfarer's Guide to Eberron. According to Dragontalk (the official D&D podcast), it's in a semi-finished state and is still subject to change, which could mean that character options in the book will see major changes before final publication. Once the book is complete, physical copies will be released and I will update to address the new content.

Introduction

Bugbears are all about offense. They're an ideal ambush predator, with good Strength and Dexterity, Stealth proficiency for free, and Surprise Attack which provides 2d6 extra damage if you can surprise an enemy. At low levels, 2d6 is a significant damage increase, possibly allowing you to kill weak enemies in a single blow and tip encounters in your favor from the outset.

However, the Bugbear's strengths also pigeon-hole it at a martial character. Nothing about the bugbear makes spellcasters appealing, so you're largely limited to martial classes.

Long Limbs has some complicated implications because it doesn't work like a reach weapon. Long Limbs gives the Bugbear reach on your turn, which means that you can use it offensively without getting into the complications of using reach defensively. If you use a reach weapon your reach is 15 ft. on your own turn, allowing you to exceed the reach of most creatures in the game. However, since you lose this reach between turns enemies may be able to freely move away from your without provoking opportunity attacks.

Classes

Barbarian

Dexterity might not seem like an obvious benefit for a barbarian, and it's not as good as Constitution, but the AC bonus is still helpful. Reach makes it easy to compete with larger creatures or attack smaller foes at a distance, and Sneaky allows you to be an ambush predator. Use Reckless Attack while attacking surprised foes to ensure that you hit with Surprise Attack.

Bard

Bugbears don't have anything which caters well to bards. You could get by as a Swords or Valor bard, but at that point you would do better playing a barbarian or a fighter.

Cleric

Without a Wisdom increase your spellcasting will lag, but if you're built to swing a weapon and consider spellcasting a secondary concern you can make the Bugbear work.

Druid

Without a Wisdom increase, the Bugbear will be bad at Druid spellcasting, and Wild Shape doesn't care about any of the Bugbear's physical advantages.

Fighter

With good physical ability scores and built-in reach, you have a lot of great options with the fighter. If you want to use a reach weapon to capitalize on Long Limbs, pick up Polearm Master and Sentinel to keep enemies perpetually outside of their own reach while still able to reach them comfortably with your pointy stick.

Monk

Reach is hard for monks to get, but reach and a small Dexterity increase are the only things that the bugbear has to offer that specifically cater to the Monk. Surprise attack is a nice damage boost, especially at low levels, but it's no better for the Monk than for any other class.

Paladin

Strength and reach are great, but Dexterity and Stealth do very little for the Paladin.

Ranger

For a martial class limited to medium armor, the +1 Dexterity increase is probably enough to fill out your +2 Dexterity bonus to AC so you can focus on your Strength. Reach is nice, and you get Stealth proficiency for free, making it easier to keep up with other sneaky, skilled classes like the Rogue.

Rogue

The Strength increase is totally wasted on a rogue, but reach is hard for rogues to get, you get Stealth proficiency for free, and Surprise Attack stacks with Sneak Attack so you can deal 3d6+weapon damage at first level and one-shot many enemies.

Sorcerer

Without a Charisma increase, the Bugbear will always lag behind other sorcerers.

Warlock

Without a Charisma increase, the Bugbear will always lag behind other warlocks.

Wizard

Without an Intelligence increase, the Bugbear will always lag behind other wizards.