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DnD 3.5 - Sorcerer/Wizard Supremacy Caster Spell List

Disclaimer

I will use the color coding scheme which has become common among Pathfinder build handbooks, which tend to be more consistent than 3.5 handbooks. Because so little of 3.5 is available on the SRD, I will attempt to tag items with a superscript indicating their book of origin. For help identifying sourcebook abbreviations, see my Sourcebook Abbreviations Guide.

It's important to note that I generally omit campaign-setting specific content. I am of the opinion that those options are intended to be limited to campaigns run in those settings, and as such they don't really apply to a generic campaign. Those options also tend to be wildly unbalanced and rarely recieve errata. I also omit the use of "Flaws" since they allow a massive increase in power with essentially no cost to the character.

Introduction

Sorcerers and Wizards have the best spell list in the game. They can solve any problem, defeat any foe, and answer any question with a single spell. The chief philosophy of this document is to solve every problem with a single spell. A spellcaster carrying a few selections from this list should be prepared to handle nearly any problem which the world might present.

This document catalogs some of the best spells available to Sorcerers and Wizards. It is in no way comprehensive, and generally does not exclude spells which can be added to the Sorcerer/Wizard spell list by abnormal means like classes or class features.

Why do you list so many spells when some are clearly better?

First: Because they exist. I want you to understand that I considered other spells instead of stopping at the first spell I saw. I want you to understand that Mass Hold Person is bad, I want you understand why it's bad, and I want you to understand what other options are available that make it bad.

Second: Specialists wizards. If you're a specialist wizard, not every spell on this list is available to you. Presenting as many options as possible means that you have options which should work no matter what school you chose to specialize in. Some schools are still better than other (evocation is still weak, conjuration is still amazing), but don't let that stop you from specializing in your favorite school.

Spells

Cantrips

1st-level

2nd-level

3rd-level

4th-level

5th-level

6th-level

7th-level

8th-level

9th-level